I make things for the cyber and the hoomans.
Even though I’m happily employed at Keap, I still enjoy reading the job postings from sources such as We Work Remotely or Angellist. With all of the various newsletters that end up in my inbox, however, there’s relatively few postings I ever actually read.
The culture of software creators only wanting free software has caused me to rant at more than one place of employment. I can’t tell you how many times I run into app creators that, when being told about an app, immediately ask me “Is it free?” They literally won’t get an app if it costs money.
A lot of people think that the interface for their product needs to use the same colors as their brand. In reality, the color palette used for a brand (logo, etc) has different goals from a UI, and being forced to use the same palette can be limiting and have unintended consequences.
I was listening to a conversation (eavesdropping) about inspiration and thought to myself, “Does inspiration happen more frequently when you’re not as experienced at your craft because it’s easy to have lots of bad ideas?” Then, as you grow in experience and craft, inspiration happens less frequently – not because you’re having less ideas, or a decrease in inspiration, but because your brain is less receptive to bad ideas. It filters through the cruft more efficiently and rejects the bad ideas before you’ve had a chance to even register them.
In some ways, this post is definitely a rant. It’s about being frustrated by (what seems like) an industry-wide misperception. As a designer, but my job isn’t to make things pretty. My job is to make sure users are delighted by the product, app, or website that I’ve worked on. It’s to make software that’s humanly relatable.